Phyx

Phyx is the daughter of Margaret Dyne, the founder of DYNE IND., the largest cybernetics company in Europe. She's been a ballet protege since she was 4 years old, but that came to a sudden halt when she suffered 4th degree burns during an explosion and had to amputate her arms. By then, she was 10 years old, and her Mother gathered the top scientists and doctors to give Phyx the best possible arm replacements. Her neural nerve system was digitally recreated, and grafted into her cybernetic arms by converting data into precisely coordinated, neural-conductive matter. Her ballet training and focus helped her to assimilate her new arms very effectively and quickly became the poster child of her mother's company. When she turned 16, she realized that a lot of DYNE IND.'s technology were implemented in questionable sectors, including the technology that was developed for her arms. She confronts her mother about it which leads to her rebellion and leaving the company and her Mother. While she was on her own, she ran into Hackers and Divers and eventually joined their cause. On her 18th birthday she decides to return to her Mother and the company, thinking she could use her connections and access to resources to aid the Divers. Her mother is clueless of her extracurricular activities and assumes that it was just one of those phases young girls go through. Now a vital member of Divers, Phyx has the ability to dive while focusing on multiple tasks simultaneously, providing extra protection and surveillance to her fellow Divers. Fun Fact: During the process of her brain assimilating her cybernetic arms, Phyx thought it would be fun to develop her neural capacity further, as if she would have to control 10 arms like a squid. In theory, she could simultaneously control 10 arms individually, doing 10 different things. Generally, an average person already has a hard time controlling 2 arms, like drawing a square with one arm, while the other draws a circle.

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